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[OpenGL programHeightMap

Description: 通过OpenGl构造三维地形,并且附带摄像机功能.-OpenGl structure through three-dimensional terrain, and attached to the camera function.
Platform: | Size: 2134016 | Author: Halona | Hits:

[3D GraphicPrimeFrame

Description: vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen and Vega Pr ime1.1 as the main tool, in accordance with the existing digital terrain, add texture, mapping cultural identity, build a model database, run into Vega Pr ime environment interact to achieve a certain the degree of visual simulation.
Platform: | Size: 229376 | Author: 孙明 | Hits:

[Game Programterrain

Description: 一个OpenGL的地形算法,是3D游戏编程要经常用到的一种算法,主要思想是根据图像生成地形。-An OpenGL terrain algorithm, is a frequently used algorithm in 3D game programming, the main idea is based on the image to generate the terrain.
Platform: | Size: 109568 | Author: 陈申 | Hits:

[Graph programPerlinNoise

Description: 柏林噪声源码,OPENGL开发,利用它可以实现任意地形和云彩的生成。里面提供了实现二维柏林噪声的函数-Noise source in Berlin, OPENGL development, it can be achieved using any of the generated terrain and clouds. Second, it provides a realization of a function of noise维柏林
Platform: | Size: 5120 | Author: 薄涛 | Hits:

[Game Enginelandscape_1

Description: Basic terrain rendering from heightmap files, export to VBO s and basic LOD
Platform: | Size: 583680 | Author: Chris | Hits:

[Software EngineeringVRML_viewer

Description: A small VRML viewer using OpenGL and MFC. You can easily display a wrl-based terrain using OpenGL and MFC.-A small VRML viewer using OpenGL and MFC. You can easily display a wrl-based terrain using OpenGL and MFC
Platform: | Size: 431104 | Author: AINSTUDY | Hits:

[DirextXTerrain

Description: 一个d3d地形的例子,可以实现摄像机的6个自由度
Platform: | Size: 646144 | Author: qican110 | Hits:

[OpenGL programDemo01

Description: 利用OpenGL製作的一個3D FPS遊戲的原型。 程式中展示了Terrain貼圖的產生與繪製方法、FPS遊戲攝影機的控制、簡單的物理運作、遊戲中Text Console的處理,與展示一個簡單但典型的遊戲框架。-Making use of OpenGL, a 3D FPS game prototype. Program demonstrated the Terrain Texture Generation and Rendering, FPS game camera control, a simple physical operation, the Text Console game processing, and display a simple game framework but typical.
Platform: | Size: 3082240 | Author: | Hits:

[OpenGL programMap

Description: 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture mapping of the terrain, c the color settings for their own terrain, h and t switch different terrain.
Platform: | Size: 8306688 | Author: 程代宗 | Hits:

[OpenGL programOpenGL_3d_realtime_terrain

Description: OpenGL实现三维地形实时动态显示,kan le jiu zhidao-OpenGL to achieve real-time dynamic display of three-dimensional terrain
Platform: | Size: 2249728 | Author: 刘星 | Hits:

[OpenGL programOpenGL_sample

Description: OpenGL sample with Terrain room!
Platform: | Size: 312320 | Author: Cake | Hits:

[DirextXTerrain

Description: 用opengl实现移动功能,场景的优化以及旋转-Mobile features with opengl, scene optimization, as well as rotating
Platform: | Size: 3326976 | Author: kerry | Hits:

[OpenGL programTin-3D

Description: opengl+vc++6.0 编的一个地理信息系统的程序,对学习游戏编程的也很有用-opengl+ vc for a procedural terrain walkthrough
Platform: | Size: 254976 | Author: kgggju | Hits:

[OpenGL programTerrain3DTest

Description: OpenGL编写的模拟飞行游戏。通过VC和opengl模拟地形以及飞机。通过键盘方向键控制飞机实现漫游。-Flight Simulator prepared OpenGL games. Through the VC and opengl terrain and aircraft simulation. Through the keyboard arrow keys to control the aircraft to achieve roaming.
Platform: | Size: 370688 | Author: 小邵 | Hits:

[OpenGL programBSpline

Description: 海量散乱数据重构的小程序,采用B样条插值和分层B样条算法,对B样条算法进行了封装,最后OPENGL显示重构的网格数据。可用于人脸海量数据重构及地形重构。需先载入数据。数据格式可参考代码内格式。-Massive small scattered data reconstruction procedures, the use of B-spline interpolation and hierarchical B-spline algorithm for B-spline algorithm package, the final reconstruction OPENGL display the data grid. Face can be used for reconstruction of massive data and terrain reconstruction. Data to be loaded first. Data format can be found within the format code.
Platform: | Size: 693248 | Author: 周翔 | Hits:

[3D GraphicOpenGL_Terrain

Description: OpenGL地形---这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-OpenGL terrain demo--- this show a mixed picture texture (Texture Blending) technology.
Platform: | Size: 25600 | Author: weiguian | Hits:

[GIS programTIN

Description: vc 实现生成三角网的源程序,做地形仿真的和地形提取的很有帮助哦-vc achieve triangulation of the source code generated, and simulation of topography and terrain extraction helpful Oh
Platform: | Size: 71680 | Author: 张瑞超 | Hits:

[OpenGL programMyDTM

Description: 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL scene.
Platform: | Size: 605184 | Author: Edward | Hits:

[OpenGL programLand3

Description: 在OpenGL中实现地形的基于四叉树的LOD算法-Implemented in the OpenGL-based Terrain Quadtree LOD algorithm
Platform: | Size: 3644416 | Author: 张洁 | Hits:

[OpenGL programcacti

Description: 用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
Platform: | Size: 291840 | Author: 邱华青 | Hits:
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